execute if entity @e[tag=213] as @e[tag=1341] at @s run summon minecraft:armor_stand ~ ~1 ~ {Tags:["1111"],NoAI:1b,Invulnerable:1b,Invisible:1,Rotation:[0f],Pose:{Head:[0f,0f,0f],Body:[0f,0f,0f],LeftArm:[0f,0f,0f],RightArm:[0f,0f,0f],LeftLeg:[0f,0f,0f],RightLeg:[0f,0f,0f]}}
execute as @e[tag=1111] at @s facing entity @e[tag=213] feet run tp ^ ^ ^2
tag @e[name="光棱塔"] add 1341
execute unless entity @e[tag=213] run kill @e[tag=1111]
execute as @e[tag=213] at @s if entity @e[tag=1111,distance=..3] run kill @s
execute at @e[tag=1111] run particle dust 1 1 1 1111.00 ~ ~ ~ 0 0 0 0 0
execute as @e[tag=213] at @s if entity @e[tag=1111,distance=..8] run particle sonic_boom
execute unless entity @e[tag=213] at @e[tag=1341] run tag @e[tag=!1341,type=!#lv:wh,distance=..18,type=!minecraft:player,type=!minecraft:villager,type=!item,limit=1,tag=!1111,type=!arrow,type=!#lv:wh] add 213
schedule function lv:1 2s append